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    I remember that setup.  I think there was more than one model that
    was set up that way but I can't remember model designations either. 
    <br>
    <br>
    I bought a Skywriter (dual head rack-mount 4D system) but never
    could get it to work.  It has 12 disks, 4 (8?) cpu's, and a gob of
    memory...  It's also a 220v system.<br>
    <br>
    Erik, did you like the Indy and Indigo type line?<br>
    <br>
    Finally found a desktop "tower" system, like PC's, and it has all
    the compilers with their optimization capabilities as well, an SGI
    "Fuel."  Strange name for a computer.  I fell in love with the SGI
    graphical debugger way back in the mid 80's.  :)<br>
    <br>
      <br>
    <br>
    <div class="moz-cite-prefix">On 03/20/2015 06:20 PM, Erik Arendall
      wrote:<br>
    </div>
    <blockquote
cite="mid:CAK+9Ehejk-2kiiDStycCY_UjqpF62F5PDVFqG0kBmKHhj7GKzw@mail.gmail.com"
      type="cite">
      <p dir="ltr">I had a thing for SGI back in the day. I loved the
        Onyx systems and the one that was a set of the desktop unit and
        the rackmount systems. I can not remember the model name. If I
        remember correctly the CPU was in the rack with the ram and HD
        and the desk unit was the IO and graphics</p>
      <div class="gmail_quote">On Mar 20, 2015 6:12 PM, "david" <<a
          moz-do-not-send="true" href="mailto:ainut@knology.net">ainut@knology.net</a>>
        wrote:<br type="attribution">
        <blockquote class="gmail_quote" style="margin:0 0 0
          .8ex;border-left:1px #ccc solid;padding-left:1ex">
          <div bgcolor="#FFFFFF" text="#000000"> I still have 3 or 4 of
            them.  Gave one 4D system to the shop several years ago.<br>
            <br>
            <br>
            <br>
            <div>On 03/20/2015 06:11 PM, Erik Arendall wrote:<br>
            </div>
            <blockquote type="cite">
              <p dir="ltr">I'd love to tinker with some of the SGI
                systems of the day. The thought of high performance
                computing as well as parallel computing interests me. </p>
              <div class="gmail_quote">On Mar 20, 2015 6:05 PM, "Kyle
                Owen" <<a moz-do-not-send="true"
                  href="mailto:kylevowen@gmail.com" target="_blank">kylevowen@gmail.com</a>>

                wrote:<br type="attribution">
                <blockquote class="gmail_quote" style="margin:0 0 0
                  .8ex;border-left:1px #ccc solid;padding-left:1ex">
                  <div dir="ltr">
                    <div class="gmail_extra">
                      <div class="gmail_quote">On Fri, Mar 20, 2015 at
                        5:40 PM, david <span dir="ltr"><<a
                            moz-do-not-send="true"
                            href="mailto:ainut@knology.net"
                            target="_blank">ainut@knology.net</a>></span>
                        wrote:<br>
                        <blockquote class="gmail_quote"
                          style="margin:0px 0px 0px
0.8ex;border-left-width:1px;border-left-color:rgb(204,204,204);border-left-style:solid;padding-left:1ex">
                          <div bgcolor="#FFFFFF" text="#000000">
                            Spacewar was before text Startrek on the DEC
                            PDP's?</div>
                        </blockquote>
                        <div><br>
                        </div>
                        <div>Spacewar! dates to 1962 on the DEC PDP-1,
                          which predates even Star Trek: TOS. It was
                          later ported to a few other PDPs, including
                          the PDP-8 (well, the LAB-8, which had a
                          point-plot display, a basic requirement for
                          the game), the PDP-7, PDP-10 and PDP-11, and
                          other non-DEC systems as well. </div>
                        <div><br>
                        </div>
                        <div>The version I'm assembling on a PDP-8/E was
                          written sometime in the early 1970s, I
                          believe. It will be connected to a large
                          oscilloscope display, and I've already
                          constructed period controllers for the game.
                          The goal was to stay with period hardware,
                          which I'm staying pretty true to. I just got
                          through fixing the extended math boards
                          (hardware multiply/divide) last night, as
                          documented here: <a moz-do-not-send="true"
                            href="http://imgur.com/a/QVRLs"
                            target="_blank">imgur.com/a/QVRLs</a></div>
                        <div><br>
                        </div>
                        <div>That's a neat story with the Cray YMP. Too
                          bad you don't still have it. </div>
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