<p dir="ltr">I use Blender and Maya.</p>
<p dir="ltr">Blender has a ton of tools including sculpting, animation and simulation for fluids and solids. It also works with popular game engines I'd you're interested in that. Cycles renderer(the most advanced renderer packaged in the software) gets extremely realistic renders for skin, architectural visualization and other materials. </p>
<p dir="ltr">Maya is free with a student ID but can't be used for commercial endeavours. It is a production ready package used by Hollywood. Pixar and the studio that does Harry Potter used it and improved the software. </p>
<div class="gmail_quote">On Dec 23, 2015 2:49 PM, "David Tabb" <<a href="mailto:formerlydavid@gmail.com">formerlydavid@gmail.com</a>> wrote:<br type="attribution"><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div dir="ltr">Sketchup 8 somehow vanished from my computer, and the current version doesn't have license keys floating about the internet yet. So, what is the current favorite no-cost 3D modeling software?<div><br></div><div>David T.</div></div>
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