[General] 555 timer audio circuits

Hunter Fuller hfuller at pixilic.com
Sat Apr 26 15:42:27 CDT 2014


Could maybe provide a pre burnt uC with basic functionality, and Allow the
students to code an "upgrade" once the chip is built...? Socketed uC would
make this pretty easy.

-- Hunter Fuller
On Apr 26, 2014 1:15 PM, "Stephan Henning" <shenning at gmail.com> wrote:

> My only caution would be against making it too 'awesome'. While it would
> be cool to have something that complex, it drives up complexity and cost.
>
> Also, I would think something that involves minimal code would be
> preferred. You can give kids a soldering lesson with a good kit, but if we
> have to add in code I don't think it will go as smoothly, unless it becomes
> something more akin to a full school year tech project in which they start
> from building an assembling and move to coding.
>
>
> On Sat, Apr 26, 2014 at 8:34 AM, Joshua Pritt <ramgarden at gmail.com> wrote:
>
>> STEAMfest sounds something like the STEAM Carnival:
>> https://www.kickstarter.com/projects/twobitcircus/steam-carnival-0
>>
>>
>> On Sat, Apr 26, 2014 at 2:37 AM, Matt Barron <mbarronj at gmail.com> wrote:
>>
>>> I like the game of life idea. At large enough scale, all of these sorts
>>> of things could be incorporated. GoL makes a great audio/light
>>> data-transducing algorithm
>>>
>>>
>>> Matt
>>>
>>> On Apr 25, 2014, at 4:50 PM, Stephan Henning <shenning at gmail.com> wrote:
>>>
>>>  Actually, I really like the idea of having something that behaves
>>> differently depending on how many of them are present/connected. I'll have
>>> to think on that a bit, see if I have an idea on something that would work.
>>>
>>> I've never looked into the programming, but maybe something like a game
>>> of life display, or a game of snake that grows across newly connected
>>> panels?
>>>
>>>
>>> On Fri, Apr 25, 2014 at 3:17 PM, James Fluhler <j.fluhler at gmail.com>wrote:
>>>
>>>> Could be interesting if there were say five kits that alone do
>>>> something but when put together do something more? Not sure exactly how
>>>> this could be accomplished just thinking like if a kid spends 30min to
>>>> build something he can use that's cool, but if it also connects to
>>>> something else to do more that could have new meaning.
>>>>
>>>> I don't know the goal you have in mind but when I think about teaching
>>>> kids about electronics I feel also teaching how electronics can integrate
>>>> and how a team can make something together as a whole greater than the
>>>> individual parts, and also that each part does matter. Kinda a life lesson
>>>> taught through electronics. Haha maybe too much. Electronic exposure is
>>>> equally good if that's the goal.
>>>>
>>>> James F.
>>>>
>>>> On Apr 25, 2014, at 12:47 AM, Matt Barron <mbarronj at gmail.com> wrote:
>>>>
>>>> Yeah these are the sorts of  comments I was looking for. I think the
>>>> plan will be a mix of educational, production, and artistic collaboration.
>>>>
>>>> I.e. Some things will be done through the school board, some through
>>>> sheer volume, and maybe a call-for-proposals to local groups. The end
>>>> result would be a big installation and/or a series of installations that
>>>> are interactive, taking input from various transducers and data sources,
>>>> and outputting either sound, light, or motion. Perhaps networked with
>>>> sister installations in town or elswhere.
>>>>
>>>> 2000 units is pulled from thin air. That would be one input for
>>>> everyone that showed up at STEAMfest- a little ambitious. But I think yall
>>>> see the idea and hopefully the potential.
>>>>
>>>> Definitely interested in the Meatstand stuff. We'll talk, Tim...
>>>>
>>>> Thanks for letting me ramble a bit, maybe its just crazytalk and
>>>> nothing will happen...
>>>>
>>>> Matt
>>>>
>>>> On Apr 25, 2014, at 1:05 AM, Tim H <crashcartpro at gmail.com> wrote:
>>>>
>>>> The Meatstand learn to solder kit uses a 555 timer to clock a counter
>>>> and then uses the counter to display a dice pattern. My drive to build the
>>>> kit was wanting students to do more "work" than a battery and a couple
>>>> leds... the things I feel I learned though: being cheap enough to meet
>>>> peoples expectations is kinda hard. I missed that mark with that project.
>>>> Also, it can take a brand new solderer over an hour to fully assemble and
>>>> solder over 30 components. (Depending, of course) We should talk about it
>>>> some more.
>>>>
>>>> -Tim
>>>> On Apr 24, 2014 8:37 PM, "Stephan Henning" <shenning at gmail.com> wrote:
>>>>
>>>>> Well, putting together 2000 of these kits is entirely different from
>>>>> using them to teach kids to solder.
>>>>>
>>>>> Best way to get 2000 of the kits together is to pull the design,
>>>>> determine what parts are necessary, price the BOM and then price the board
>>>>> utilizing the parts chosen.
>>>>>
>>>>> How ever you do it, I would build at least a half dozen prototypes
>>>>> first and put them in the hands of kids and make sure it can survive a
>>>>> little bit of abuse before making purchases in any large quantities.
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> On Thu, Apr 24, 2014 at 8:30 PM, Matthew H <hendrix04 at gmail.com>wrote:
>>>>>
>>>>>> I was more thinking getting boards made, ordering parts and put kits
>>>>>> together yourself.
>>>>>>
>>>>>>
>>>>>> On Thursday, April 24, 2014, Matt Barron <mbarronj at gmail.com> wrote:
>>>>>>
>>>>>>> The design is known, open source, commodity, as are all the parts.
>>>>>>> If needed, it could be put out to a board house and reels of parts bought
>>>>>>> and sent to a pcb fab house for smt pick-n-place and reflow. I could handle
>>>>>>> doing it industrially.
>>>>>>>
>>>>>>> But I don't feel like that's the Hacker/Maker/Artist/Engineer style
>>>>>>> I'm going for. Howabout teaching kids to solder? Teaching classes on music
>>>>>>> synthesis and circuitmaking art? I am looking for the best thing to provide
>>>>>>> for the Huntsville community, and I would like creative feedback and Ideas
>>>>>>> from MakersLocal 256.
>>>>>>>
>>>>>>> If you were going to change the world with a 555 timer, how would
>>>>>>> you do it?
>>>>>>>
>>>>>>> Matt
>>>>>>>
>>>>>>> On Apr 24, 2014, at 8:43 PM, Stephan Henning <shenning at gmail.com>
>>>>>>> wrote:
>>>>>>>
>>>>>>> Should be easy enough to source the parts, would need to buy a copy
>>>>>>> to replicate the board, unless you know the schematic for the circuit being
>>>>>>> used.
>>>>>>>
>>>>>>> Makershed version is much smaller and appears to have a lot lower
>>>>>>> part count. I'd be interested to see the BOM cost comparisons between the
>>>>>>> two.
>>>>>>>
>>>>>>>
>>>>>>> On Thu, Apr 24, 2014 at 7:31 PM, Matthew H <hendrix04 at gmail.com>wrote:
>>>>>>>
>>>>>>> You could also see if makershed has the ability to handle that
>>>>>>> quantity
>>>>>>>
>>>>>>>
>>>>>>> http://www.makershed.com/product_p/mkjr2.htm
>>>>>>>
>>>>>>>
>>>>>>> On Thu, Apr 24, 2014 at 8:28 PM, Matthew H <hendrix04 at gmail.com>wrote:
>>>>>>>
>>>>>>> I would see if you could get the design for that board and source
>>>>>>> all the parts yourself.
>>>>>>>
>>>>>>>
>>>>>>> On Thu, Apr 24, 2014 at 8:25 PM, Stephan Henning <shenning at gmail.com
>>>>>>> > wrote:
>>>>>>>
>>>>>>> Clarify your question please.
>>>>>>>
>>>>>>> You wish to order 2000 of those kits?
>>>>>>>
>>>>>>> -Stephan
>>>>>>>
>>>>>>>
>>>>>>> On Thu, Apr 24, 2014 at 7:01 PM, Matt Barron <mbarronj at gmail.com>wrote:
>>>>>>>
>>>>>>> Hey makers!
>>>>>>>
>>>>>>> What do you guys think is the best way to get about 2000 of
>>>>>>> something like this:
>>>>>>>
>>>>>>>
>>>>>>> http://www.etsy.com/listing/123476855/atari-punk-console-diy-kit?utm_source=google&utm_medium=product_listing_promoted&utm_campaign=music_low&gclid=CKzBipaq-r0CFY3m7AodNQcApw
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> Matt
>>>>>>> _______________________________________________
>>>>>>> General mailing list
>>>>>>> General at lists.makerslocal.org
>>>>>>> http://lists.makerslocal.org/mailman/listinfo/general
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> _______________________________________________
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>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> --
>>>>>>>
>>>>>>>
>>>>>>> -You can't stop the signal, Mal. Everything goes somewhere, and I go
>>>>>>> everywhere.-
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> --
>>>>>>>
>>>>>>>
>>>>>>> -You can't stop the signal, Mal. Everything goes somewhere, and I go
>>>>>>> everywhere.-
>>>>>>>
>>>>>>> _______________________________________________
>>>>>>> General mailing list
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>>>>>>>
>>>>>>> _______________________________________________
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>>>>>>>
>>>>>>>
>>>>>>
>>>>>> --
>>>>>>
>>>>>>
>>>>>> -You can't stop the signal, Mal. Everything goes somewhere, and I go
>>>>>> everywhere.-
>>>>>>
>>>>>> _______________________________________________
>>>>>> General mailing list
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>>>>>>
>>>>>
>>>>>
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