[ML-General] Need help with programming in Unity

David Tabb formerlydavid at gmail.com
Wed May 25 22:30:18 CDT 2016


Out of curiosity, what's your problem?

I don't know Unity, but off the top of my head I expect there's an object
somewhere that detects all manner of input.
Object.mouseHandler.mouseDown(), that sort of thing.  Maybe the
GameObject?  You might have to custom code the reactions, but the
placeholder functions ought to be there someplace.

Or I'm talking out my butt.

David

On Wed, May 25, 2016 at 6:41 PM, Phillip Showers <phillip.showers at gmail.com>
wrote:

> I can't do it this weekend, but maybe next weekend.
> On May 25, 2016 5:36 PM, "Stewart Jacobs" <armchairengineer at gmail.com>
> wrote:
>
>> So I'm working on a simple game in Unity 5 and writing all of the scripts
>> in C#. I've been asked to work on the game controller, but I still can't
>> figure out the best approach to writing it no matter how many tutorials I
>> watch. Would anyone be willing to sit down with me and guide me through the
>> process some time before Saturday?
>>
>> --Stewart
>>
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